O R C

Based on one of my favorite concept artists artwork (Adrian Smith) and one of my favorite worlds (Warhammer) I embarked in this project with the goal of creating a fully functional cinematic character, ready for rigging and animation, able to withstand different lighting scenarios as well as cloth and muscle simulation. As far as software goes I used Maya, Zbrush, Mari, Substance Painter and Vray.


P R O J E C T S